04 / A historical card game
Historicum.
Place historical events in the right order. Dates are visible on the table but hidden on the cards in your hand, so confidence can disappear surprisingly fast.
Why I started it
Historicum is a history card game without the feeling of a school exam. Major discoveries, cultural milestones and odd events that sound invented sit in the same deck. I like the moment when two unexpected dates appear side by side and make someone want to learn more.
The goal is to get rid of your cards. Each card names an event, while its year stays hidden until it is played. Drag it into the right place on the timeline. Cards already on the table show their years and give you clues.
A timeline you can play
A correctly placed card stays on the table and expands the timeline. A mistake means drawing another card from the deck. Guessing carelessly therefore does not bring you closer to winning, and every event already played changes the next decision.
The game is designed for one player or a group of two to four. You choose a single-player or multiplayer game at the start. The deck should be accurate and engaging; after the game, players should be able to see years and sources for events they want to check.
- Drag cards into position on the timeline
- Years are visible on the table and hidden in your hand
- A wrong placement adds a card from the deck
- 100 events; solo play and online rooms for two to four players
Current state and next experiment
The prototype includes 100 illustrated historical events with source links. Play solo without a timer, invite friends to an online room, or find opponents through public matchmaking. Moves are checked on the server, with a 20-second turn timer in multiplayer. The game interface is in Russian.
What comes next
Play the first rounds with friends, check the deck balance and mobile experience, then refine the events and illustrations based on those games.
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